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Want More Out of Your STEM Lab and Makerspace?
It’s the Perfect Environment for Entrepreneurship

Quick note—don’t miss your chance to be part of one of the most energizing events of 2026: the Entrepreneurship Symposium for Christian Schools. Whether you’re building an entrepreneurship program or ready to launch one, this gathering will accelerate your impact.
I keep seeing it in schools all over the country: we’re quietly reimagining the STEM lab and Makerspace—not as a “specials” room you visit once a week, but as a launchpad for entrepreneurship.
You know the tools I’m talking about. The 3D printers that were exciting for a month and then started gathering dust. The Glowforge that everyone loves but no one quite knows how to integrate consistently. The BeaverBots that were purchased with great intentions… and now live in the corner like a reminder of a program that never fully took off.
Here’s the opportunity: those tools aren’t the problem. They’re actually the invitation.
Most STEM labs were designed around engineering, robotics, and design thinking. And that’s exactly why they make such a natural home for entrepreneurship. The best entrepreneurship education doesn’t start with “build a business.” It starts with formation. It starts with learning how to see problems clearly, care deeply about the people experiencing them, and take action instead of waiting for perfection.
That’s why design thinking and the entrepreneurial mindset have such a strong synergy. Both are rooted in empathy. Both prioritize problem solving. Both teach students to define what’s broken or frustrating before they rush to create a solution. And both carry a bias for action—because eventually, you have to build something and put it in front of someone.
That’s where one word becomes a culture-shaper in our schools: prototype.
Prototype is more than a STEM term. It communicates, “This isn’t final—and that’s the point.” When we normalize prototyping across campus, students begin to internalize something that changes everything: learning is a process, not a performance.
That English essay draft? Prototype.
That first graph you create before you refine it? Prototype.
That first timeline you build before you decide what events truly matter? Prototype.
And the more we emphasize prototyping, the more students start to believe that education is about progress over perfection. They stop treating mistakes like threats and start treating them like feedback. They learn to fall in love with the problem, not just chase a clean-looking solution.
This is also why your esports room might be one of the most underutilized learning environments on campus.
Rather than just another round of Smash Brothers, imagine students collaborating to build a Minecraft city with a clear vision, shared standards, and real constraints. Imagine them designing user-friendly Mario levels with rapid testing, peer feedback, iteration, and improvement. That’s not “just gaming.” That’s product design. And that’s entrepreneurship.
Yes, student-run businesses are a powerful pathway. They’re often the best laboratory for learning. But entrepreneurship education done well goes deeper than the venture itself. It forms students into opportunity seekers. It trains them to notice needs, generate ideas, test quickly, learn openly, and keep moving forward.
If you’re wondering how to bring new life to your STEM lab, your Makerspace, or even that esports room down the hall, I’d love to help you connect the dots in a way that’s simple, practical, and sustainable.
Standing out as a Christian school while staying true to your values is more challenging than ever. At Seed Tree Group, we help schools implement a proven entrepreneurship program that empowers students to take ownership of their education, equipping them with life-ready skills and creating a distinguished school with engaged students, inspired parents, and energized donors.
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Imagine your culture infused with growth mindset, grit, redefining failure, and opportunity seeking. Imagine your team acting and thinking like entrepreneurs.
Stephen Carter
